Putting theory into practice was also an important part of this specific paper where kids were programming by using physical devices (smart phones and/or puzzle pieces). It was not very surprising that the analysis is crucial in Design research, because "data is just data". Seems logical that an interpretation needs to be done to explain why the data matter.
A question I found hard to understand prior to the lecture and workshop was the concept of design intentions. I now understand that Design intentions are used in the planning process, whereas design in general is used throughout a Design research project.
An interesting takeaway from the workshop we had with Anders Lundström was that a researcher needs to keep data for 10 years and be able to show it on request. Although some is easier to store (digital) this could be problematic in some cases where big equipment is used as part of the research.
Something specific for Design research compared to other research methods that we learned, was that you change and adjust in process to a much greater extent in Design research, whereas in other research you plan a hypothesis, test to get the result and analyse it.
Anders also brought up what in my opinion was a decent attempt to define knowledge; "When attention is brought to something previously unknown". It raises important questions to a researcher but is also applicable in other contexts in life. If you think about it within the framework of a practical example, it becomes clear that it can be extended to "When attention is brought by a messenger to something previously unknown by the recipient". In context of media, communication becomes central in the concept of knowledge, because without communication there is no knowledge.
If an infedility could be seen as knowledge, it only becomes knowledge when the partner that was cheated on finds out (and have not previously agreed to it). And perhaps the knowledge is by one person only seen as knowledge if they have had tangible interaction. Meaning that they would not believe a chat message explaining the infidelity, but they would believe it if they would witness it in real life. This became a bit of a spinoff, but hopefully I managed to illustrate the point I wanted to make with communication as central in the concept of knowledge.
To get back to Design research, it has been useful to learn more about this way of researching a topic by using different tools than you may be used to. I will finish this post with an inspirational out of the box example of research done by Christien Meindertsma.